Solid Air
Adventurer
I have made 133 posts
Right now I'm Offline
I joined June 2016
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Post by Solid Air on Jun 11, 2016 9:43:37 GMT 6
Joseph blinds the bat, however, none of the bullets seem to hit it... Nor does it matter because bats sense objects around it using echolocation... The bat then charges at unnaturally high speed at him before Watcher can react, dealing some damage and knocking the revolver out of Joseph's hands! However, before the bat can deliver another attack, Vi pistol-whips it from the back, finally killing it. However, the aura around the bat's corpse doesn't seem to disappear... You all go to the left room, which has 2 more passages to other rooms. Unfortunately, one of the passages has caved in, and none of you have any explosives on you. Some of you would totally clear it out with their cool psychic or magic abilities... if they had access to them. At the center of the room, you notice a pedestal with a large stone skull on it and some gold coins scattered around. As you illuminate the pedestal, you see a symbol resembling some kind of compass... or vortex engraved on it... spencer (We'll just need 1 more person - your character's PARTNER or ASSISTANT before you enter. After that... the dungeon is going to sort it all out by itself... Added you anyways)
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