bloonofsteel
Master Adventurer
I have made 670 posts
Right now I'm Offline
I joined June 2016
My gender is Male
|
Post by bloonofsteel on Jul 28, 2016 21:53:09 GMT 6
"Spineless cowards! Take this!" I charge at them and use Tide of Iron, shield bashing the closest kobold. I roll a 16 (+4) = 20 to hit against its AC. You score a hit! Roll for damage. Petition to rename Brandis Stoutbeard to One Donk Dwarf*roll* 14 No Wisdom bonus for me .-. They're gone. Must've been leaves or something. "Well, the good news is, ogres aren't exactly the smartest of creatures, so I should 8e a8le get through provided I don't go too deep into their territory..."Helion first hides and observes the camp and the terrain around it to determine the "safest" route through. There are trees scattered outside and around the camp. Your grey coloration will make you easily spotted in the day, but your unique scent won't get picked out from the horrible ogre stench. "I know you're there kobloids. Either don't get in my way, or I'll push you out." Your attempts at diplomacy were not well received, and are slung at by both of them for 2 damage! Honestly you should have asked them not to attack you rather than get out of your way. They were in the trees. I roll a 25 (10 + 15). (Steel here: Psst, it's 12. I know you said the thing on Skype I just want you to edit it here.)You don't know where the pebbles are coming from. Whoever is doing so is far too stealthy! The enemies were hiding in a ditch all this time! Or rather, they're digging a ditch. They're not very intelligent. You recognize them as kobolds.
|
|