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Post by mk214ex on Jun 8, 2016 21:09:31 GMT 6
Reserved for players: {players} {bloonofsteel}Name: Mark Ferrous, Prince of Space Attacks: - Shadow Slash: Using his METER LONG SHADOW KNIFE, Mark slashes the target for heavy damage. Ignores defense. - Chair of Death: A ranged attack in which Mark chucks his wheeled chair at the opponent. Must be manually retrieved to attack again, automatically recovered by the end of the battle - Chemical Romance: Mark throws vials of acid at the opponent for poison damage - Kiss of Discomfort: Mark kisses the opponent on the lips regardless of gender, stunning the opponent (sometimes out of discomfort, occasionally out of infatuation, but mostly out of confusion) - Checkmate: Mark takes out quite a number of knives and slashes the opponent. Each knife individually does pitiful damage
Spells: Note that at this point Mark will summon a different, independent entity (Larry) to do magic for him. It's only limited by Larry's "Fuck you do it yourself" meter, which is basically a Mana Meter in all but name. It also increases rather than decreases when using spells - Sprite Beam: Fires a beam at the opponent, which deals more damage than Shadow Slash - Sit: Larry uses his glorious throne part of his Sprite body to sit on the opponent for HUMILIATION DAMAGE - Blizzard: Larry uses a lot of Mana to slow/freeze the opponent - SHENANIGANS COMBOB: Larry beats the opponent up by tearing off his useless legs and using them as weapons - Language of the Great Middle Aged Ones: Larry demoralizes the opponent by talking about unavoidable doom, then halfway through says fuck it and uses a random spell (that isn't Language of the Great Middle Aged Ones) while allowing Mark to get in a Shadow Slash as well.
Specials: Level 1: The Hand Mark pulls the opponent towards him (or vice versa, depending on size) by destroying the space between them, before unleashing multiple Shadow Slashes on the opponent.
Level 2: C-MOONLIGHT Mark creates an anti-gravitational field around himself, repelling all attacks and also opponents. And also the ground. Mark can only throw Shadow Knives at the opponent, but they hurt and also teleport back to him after a while.
Level 3: Spacetime Overdrive Mark basically performs a miniature Fill 'Em With Daylight, dealing absolutely massive damage on the opponent by erasing the space between their organs, bones, muscles, etc.
Limit Break: Furthest Ring Mark goes batshit insane and destroys the space between his Opponent and the Furthest Ring, Home of the Horrorterrors, before, through actions I will not explain for the benefit of those who don't like large walls of text, goes up to his opponent and kicks them in there. While the opponent tries to escape, they will be subject to the corrupted energy of the Furthest Ring and be unable to escape except either through having powers over space OR time or just being plain lucky. This not only deals ultra heavy damage, but also gives the opponent a lingering fear status
Final Smash: Prince of Space Mark goes to sleep, and after 2-3 turns, ascends to God Tier. If he is killed while asleep, he still technically ascends to God Tier, but is considered to have lost the battle. As a God Tier, Mark's Specials are extremely more powerful, and his attacks gain a boost too. Larry, meanwhile, just does an acrobatic fucking pirouette off the importance meter until Mark's God Tier wears off (it only does for balance purposes)
Additional Notes: He's plucky and nervous and stuff, but threatening someone named 'Clemond' or his mother is a surefire way to make him immediately use Furthest Ring.
{goldthhunderbird999}Name: Gold Auros Attacks: - Bolverk: Twin guns that create little magic blasts/dimensional distortions. They don't use physical bullets, so they can hit through shields. - Okami: A long blade that can slice through dimensions and timelines (note "slice through", not destroy), opening portals and also being rather painful. It also has the power to negate nearby magic. - Musashi: Twin blades. They cut what usually cannot be cut, up to and including: shields, magical barriers, supposedly-indestructible shields, rock, and the lunch line. - Skeptic's Endless Nine: Grants near-limitless resistance to magical and other supernatural attacks when deployed, simply by refusing to believe in them. Can even resist the attacks of gods if Gold truly denies their existence. Absolutely useless against mundane attacks. Also, due to his stubborn belief in the power of the individual over that of the supernatural, his innate (read: not equipment) abilities can't be debuffed or removed. - Aether Blade: The famous shape-shifting blade. Due to the metal being infused with the Aether, it can change its form (split and have one part become armor and the other a spear, etc.) and is extremely durable. It also serves as a beacon to the Aether.
Spells (most aren't actually magic, but they kind of count): - Reset Switch: Revert the events of the last turn. Has a high cooldown. Can be quite disorienting for foes, though. - Bello Mentis: forces the opponent into a debate. They can't use any powers that aren't designed for debating. The debate continues until either side surrenders, at which point the winner can use the "Golden Truth" in order to rewrite reality to fit their version of events. In some ways, this can be seen as a debate between the two people beyond the fourth wall. This is the reason the characters' powers are largely useless. - Red Truth: What is said in this is guaranteed to be the truth. If you tell a lie in Red, you will choke and be unable to speak. - Blue Truth: These represent "theories", and manifest themselves as physical blades. They also must be possible (according to the wielder's knowledge), or else the wielder will choke. If a Blue Truth blade is not refuted (by another Blue Truth or by a Red Truth or just regular speaking), it will "pierce" the opponent and they will "die" - aka lose the debate. (This counts as a surrender.) - Silver Blessing of Hades: Speed buff along with a temporary cloak and HP regen.
Specials: - Aether Cookie Festival: All stats are restored fully. Usable only once per battle, but also equips the user with a bag of healing cookies (amount is for you to decide) that can be eaten at will (until they run out). - Ninja!: Gain the powers of the Core 1/1/1 Ninja from NKASB. This gives the Aster Star special (FTL energy attack, very very painful, difficult to dodge), the Phantom Dragon special (a giant ghost dragon that has very powerful magic and can't be hurt by normal means), and the Lightspeed Uchigatana special (gives lightspeed reaction times and movement speed). - 2300: Summons a hyper-AI, the Sagittarius mechsuit, and some varied other mechanical support (air support, distant bombardment, mechas) to help out. Usable only once per battle, but the stuff lasts for the rest of the battle.
Limit Break: - Accelerator Calculus: Everyone is knocked down to three-dimensional space, because otherwise it's too hard to do the calculations. Gold gains control over vector quantities. Magnitude and direction.
Final Smash: - True Aether Guardian: Become the beloved TAG form. All stats greatly increase, gain access to the entire Aether powerset, the Aether Blade gets improved, etc. Wears off, but lasts a while.
{rapidjazz}Name: Rapid Attacks:
- Nanobot rifle: Shoots nanobots because it just does. Deals damage over time, and slowly hacks mechanical enemies.
- Minor bolt: Summons dark magic without using any magic. Has a chance to poison or paralyze.
- Nanobot Grenade: Shoot large bundle of nanobots. If it doesn't hit a target, it makes a turret at that spot, which shoots nanobots.
- Nanobot shield: Large spiked shield that literally dissolves when not in use. Perfect for ramming.
- Bone Cutter: For when an EMP hits. Sharp, possessed silver dagger that bleeds from it's hilt when it detects danger and leaps into the owner's hand when needed. Moves and attacks almost by itself, pulling the owner around.
Spells:
- Chaotic tongue: Speak in words unknown to all, even himself. Causes mental anguish to those who hear it, muddles responses and can drive people insane. Also sometimes summons stuff.
- Uncontrolled summoning: Summon a random demon to his aid.
- Draco blast: Summon 5 dark magic bolts at 1-5 enemies. Magic bolts explode on impact.
- Self-Destruct: Explode any nanobots on enemies, doing massive damage to them.
- Heal of darkness: Use both nanobots and dark magic to heal, also increasing power.
Specials:
- Cover the skies: Summon 20 magic bolts. They attack random targets.
- Necronomicon: Directly summon the Necronomicon to wreck havoc on anything.
- Intergalactic assistance: Rain meteors of nanobots on enemies.
Limit Break: Merge: Infuse all nanobots with corruption. This causes all magic attacks to inflict Nanobot damage, and vice versa. Nanobots are immune to EMP, and spontaneously detonate if anyone gets close.
Final Smash: Multi-Cast!: Fill up mana to 200% of capacity, use as many spells/specials as I can until I run out of mana. Then return mana to full.
{olegoleg123}Name: Oleg Attacks Sub-Light COM3: This modified version of Sub-Light COM2 shoots rounds at even higher velocity than the original and can charge shots for up to 3 turns to inflict massive damage. Napalm Grenade: Self-explanatory. Leaves burning napalm on the ground that burns for 5 turns and is hard to extinguish. Energy Missile: A homing missile that deals AoE Energy damage and has a chance to shock the target. Charged Blades: Twin blades that can slice through most common metals with ease and shock the target and nearby enemies with electricity. 350-RCLC Cannon: A laser cannon that can be charged with up to 12 energy cells. The more cells are used the more powerful it is.
Spells Darklight Flare: Shoots a cone of dark and light magical energy that does moderate damage and has a chance to inflict status effects(Silence, Confusion, Blindness, Chaos(gives a chance for magic attacks and energy weapons to backfire and hit the user the debuff is inflicted on), Blackout(temporarily disables electronics), Weakness(decreased physical attack and defense)). Most effective at short range. Chaos Beam: Fires a beam of chaotic energy that breaks through forcefields and magical barriers with ease and deals double damage to magical summons. Cannot penetrate strong enough physical armor though. Dark Wisp: Summons a dark wisp that helps in combat, firing bolts of energy at opponents. 1 wisp can be summoned at a time. Spectral Form: Temporarily allows the user to fly and phase through solid objects, similarly to a ghost. In this form, physical attacks cannot affect the user, however, he cannot use physical attacks himself. Keeping the Spectral Form also requires mana. Energy Dash: Dash in a specified direction at high speed, dealing physical and magic damage to all enemies in the way. While dashing, the user is more resistant to attacks. 3 turn cooldown.
Specials The Ultimate Banhammer of Doom: Summons a giant magical hammer that can temporarily "ban" enemies, knocking them into a pocket dimension, and deals massive damage to everything in the impact area. The Wall: I'm going to build a wall and make the enemies pay for it. This magical barrier expands and gains health over time, as well as from damage dealt to the enemies. Darklight Fury: Summons a storm of dark and light magic bolts that home in on enemies. Can be devastating, however, the bolts might split or home in on other potentially unwanted targets.
Limit Break: Chaos Field: All attacks are instantly fully charged, greatly increased Magic Attack and Magic Defense, upgraded Spectral Form that turns all physical attacks into magic Spectral Attacks with similar effects instead of disabling them, a wide field of chaotic energy around the user that deals damage to all enemies inside of it with a chance of randomly teleporting them and weakens enemy attacks similarly to a forcefield.
FINAL SMASH: The Diamond Of Infinite Chaos: Upon being summoned, this doomsday device creates an incredibly strong damaging Chaos Field as well as begins spawning POOTISes in larger and larger quantities. After 3 turns, it starts also summoning sanic hegehogs that go incredibly fast, as well as 3 powerful demons: the Nexus Cultist, the Boomerang Master and Bao Senior which use their powerful attacks against the enemies.The Nexus Cultist can mind-control enemies, the Boomerang Master shoots powerful lightning beams that make a loud "U DIE AND CANNOT RESPAWN" sound and deal massive single-target damage, and Bao Senior can summon a storm of fully-leveled enchanted diamond swords. After 5 turns, glitches begin to appear across the field which inflict random status effects and have a chance of randomly teleporting everything they touch. Finally, after 10 turns, the amount of POOTISes on the field gets so large that the Diamond divides by zero and explodes into a Blue Screen of Death, destroying all of its summons and dealing damage to all enemies AND allies on the field. While the Diamond is active, the user and all of the summons type in PINK COMIC SANS.
{blazingwolf}Name: Viciousflame Blaze Attacks: -Solar Lazer (A fixed damage attack) -Flash Step (Teleports between the front and back of a foe and executes a slash while doing so) -Smoke and Mirrors (Creates two shadow copies of himself to make the foe less likely to hit him) -Heavy Fire (Pulls out a Twibringer Assault Rifle and unloads a spray of bullets) -Viciousflame Falchion (A blade infused with Viciousflame, with the potential to temporarily reduce defense and health regeneration) Spells: -Thermal Wave (Projects an arc of fire) -Arctic Thunder (Rains down bolts of icy lightning) -Terra Nova (A large rock bomb with the secondary effect of launching out stalagmite frags) -Solar Flare (A powerful piercing projectile) -Eclipse Shield (A shield of pure shadow is projected, shielding the whole party) Specials: -Chi's Blessing (heals the entire party for 20% of their max HP) -Death Call (Temporarily boosts speed and attack) -Phase of Transparency (For a turn, he becomes intangible, but is also unable to attack. Has a cooldown.) Limit Break: -Hell on Earth (Several portals open up, unleashing flame beams. What survives receives an afterburn effect.) Final Smash: -Rex Septem Angelus (The Viciousflame Falchion grows to a great size and hits all foes 7 times.) Backstory: One of Blaze Novta's alternate forms. In this case, embodying vitriol, hatred, and general viciousness.
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