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Post by goldthunderbird999 on Jun 9, 2016 0:04:37 GMT 6
Meh, I'll go for a composite Aether/Umineko/BlazBlue/forum character to start. Also a surprise reference.
Name: Gold Auros Attacks: - Bolverk: Twin guns that create little magic blasts/dimensional distortions. They don't use physical bullets, so they can hit through shields. - Okami: A long blade that can slice through dimensions and timelines (note "slice through", not destroy), opening portals and also being rather painful. It also has the power to negate nearby magic. - Musashi: Twin blades. They cut what usually cannot be cut, up to and including: shields, magical barriers, supposedly-indestructible shields, rock, and the lunch line. - Skeptic's Endless Nine: Grants near-limitless resistance to magical and other supernatural attacks when deployed, simply by refusing to believe in them. Can even resist the attacks of gods if Gold truly denies their existence. Absolutely useless against mundane attacks. Also, due to his stubborn belief in the power of the individual over that of the supernatural, his innate (read: not equipment) abilities can't be debuffed or removed. - Aether Blade: The famous shape-shifting blade. Due to the metal being infused with the Aether, it can change its form (split and have one part become armor and the other a spear, etc.) and is extremely durable. It also serves as a beacon to the Aether.
Spells (most aren't actually magic, but they kind of count): - Reset Switch: Revert the events of the last turn. Has a high cooldown. Can be quite disorienting for foes, though. - Bello Mentis: forces the opponent into a debate. They can't use any powers that aren't designed for debating. The debate continues until either side surrenders, at which point the winner can use the "Golden Truth" in order to rewrite reality to fit their version of events. In some ways, this can be seen as a debate between the two people beyond the fourth wall. This is the reason the characters' powers are largely useless. - Red Truth: What is said in this is guaranteed to be the truth. If you tell a lie in Red, you will choke and be unable to speak. - Blue Truth: These represent "theories", and manifest themselves as physical blades. They also must be possible (according to the wielder's knowledge), or else the wielder will choke. If a Blue Truth blade is not refuted (by another Blue Truth or by a Red Truth or just regular speaking), it will "pierce" the opponent and they will "die" - aka lose the debate. (This counts as a surrender.) - Silver Blessing of Hades: Speed buff along with a temporary cloak and HP regen.
Specials: - Aether Cookie Festival: All stats are restored fully. Usable only once per battle, but also equips the user with a bag of healing cookies (amount is for you to decide) that can be eaten at will (until they run out). - Ninja!: Gain the powers of the Core 1/1/1 Ninja from NKASB. This gives the Aster Star special (FTL energy attack, very very painful, difficult to dodge), the Phantom Dragon special (a giant ghost dragon that has very powerful magic and can't be hurt by normal means), and the Lightspeed Uchigatana special (gives lightspeed reaction times and movement speed). - 2300: Summons a hyper-AI, the Sagittarius mechsuit, and some varied other mechanical support (air support, distant bombardment, mechas) to help out. Usable only once per battle, but the stuff lasts for the rest of the battle.
Limit Break: - Accelerator Calculus: Everyone is knocked down to three-dimensional space, because otherwise it's too hard to do the calculations. Gold gains control over vector quantities. Magnitude and direction.
Final Smash: - True Aether Guardian: Become the beloved TAG form. All stats greatly increase, gain access to the entire Aether powerset, the Aether Blade gets improved, etc. Wears off, but lasts a while.
... Be glad I didn't include Featherine's script manipulation, which if I recall correctly is even more overpowered than HP Mk's.
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